edugame-railway-operation/material/freight_train.tex

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%!TEX TS-program = pdflatexmk
2020-06-19 10:25:04 +02:00
% Copyright 2020 Martin Scheidt (Attribution 4.0 International, CC-BY 4.0)
% You are free to copy and redistribute the material in any medium or format. You are free to remix, transform, and build upon the material for any purpose, even commercially. You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits. No warranties are given.
\documentclass{beamer}
\usepackage[
size=a4,
]{beamerposter}
\beamertemplatenavigationsymbolsempty
\def\ROOT{./..}
\input{\ROOT/src/material_header.tex}
\input{\ROOT/src/colors.tex}
\input{\ROOT/src/signal_aspects.tikz}
\newlength{\trainlength}\setlength{\trainlength}{20cm}
\newlength{\trainheight}\setlength{\trainheight}{3cm}
\newlength{\trainwidth}\setlength{\trainwidth}{4cm}
\tikzset{
lever_positions/.pic={
\draw[->,>=latex,line width=1.5pt,green] ( 1.5,0) .. controls ( 2,-0.5) and ( 3,-0.5) .. ( 3.5,0);
\draw[->,>=latex,line width=1.5pt,green] ( 4.5,0) .. controls ( 5,-0.5) and ( 6,-0.5) .. ( 6.5,0);
\draw[->,>=latex,line width=1.5pt,green] ( 7.5,0) .. controls ( 8,-0.5) and ( 9,-0.5) .. ( 9.5,0);
\draw[->,>=latex,line width=1.5pt,green] (10.5,0) .. controls (11,-0.5) and (12,-0.5) .. (12.5,0);
\draw[->,>=latex,line width=1.5pt,green] (13.5,0) .. controls (14,-0.5) and (15,-0.5) .. (15.5,0);
%
\draw[<-,>=latex,line width=1.5pt,green] ( 1.5,2) .. controls ( 2,2.5) and ( 3,2.5) .. ( 3.5,2);
\draw[<-,>=latex,line width=1.5pt,green] ( 4.5,2) .. controls ( 5,2.5) and ( 6,2.5) .. ( 6.5,2);
\draw[<-,>=latex,line width=1.5pt,green] ( 7.5,2) .. controls ( 8,2.5) and ( 9,2.5) .. ( 9.5,2);
\draw[<-,>=latex,line width=1.5pt,green] (10.5,2) .. controls (11,2.5) and (12,2.5) .. (12.5,2);
\draw[<-,>=latex,line width=1.5pt,green] (13.5,2) .. controls (14,2.5) and (15,2.5) .. (15.5,2);
% lever positiions
\foreach \x in {0,6,12,15}
\draw [fill=white] (\x,0) rectangle ++(2,2);
\foreach \x in {3,9} {
\draw [fill=white] (\x,1.1) rectangle ++(2,0.9);
\draw [fill=white] (\x,0 ) rectangle ++(2,0.9);
};
% labels
\node[align=center] at ( 1,1.6) {\si{\kilo\metre\per\hour}};
\node[align=center] at ( 1,1 ) {\Huge $0$};
\node[align=center] at ( 1,0.3) {\Large \color{blue} $0$
\IfLanguage{english}{fields}
\IfLanguage{ngerman}{Felder}
};
\node[align=center] at ( 4,0.5) {\Large \color{blue} $0$
\IfLanguage{english}{fields}
\IfLanguage{ngerman}{Felder}
};
\node[align=center] at ( 4,1.5) {\Large \color{blue} $1$
\IfLanguage{english}{field}
\IfLanguage{ngerman}{Feld}
};
\node[align=center] at ( 7,1.6) {\si{\kilo\metre\per\hour}};
\node[align=center] at ( 7,1 ) {\Huge $40$};
\node[align=center] at ( 7,0.3) {\Large \color{blue} $1$
\IfLanguage{english}{field}
\IfLanguage{ngerman}{Feld}
};
\node[align=center] at (10,0.5) {\Large \color{blue} $1$
\IfLanguage{english}{field}
\IfLanguage{ngerman}{Feld}
};
\node[align=center] at (10,1.5) {\Large \color{blue} $2$
\IfLanguage{english}{fields}
\IfLanguage{ngerman}{Felder}
};
\node[align=center] at (13,1.6) {\si{\kilo\metre\per\hour}};
\node[align=center] at (13,1 ) {\Huge $80$};
\node[align=center] at (13,0.3) {\Large \color{blue} $2$
\IfLanguage{english}{fields}
\IfLanguage{ngerman}{Felder}
};
\node[align=center] at (16,1.6) {\si{\kilo\metre\per\hour}};
\node[align=center] at (16,1 ) {\Huge $120$};
\node[align=center] at (16,0.3) {\Large \color{blue} $3$
\IfLanguage{english}{fields}
\IfLanguage{ngerman}{Felder}
};
};
}
\begin{document}
\selectlanguage{english} % currently supported: english, ngerman
\tikzset{every path/.style={ultra thick}}
\begin{frame}
\begin{tikzpicture}[font=\sffamily]
\coordinate (base) at (0,0);
% coordinates
\path ([shift={(base)}] 0,0) coordinate (A3)
-- ++(0,-\trainheight) coordinate (A4)
-- ++(\trainlength, 0) coordinate (A1)
-- ++(0, \trainheight) coordinate (A2);
\path (A2) -- ++ ( 1,-1) coordinate (A5);
\path (A1) -- ++ ( 1, 1) coordinate (A6);
\path ([shift={(base)}] 0,0) coordinate (B3)
-- ++(0, \trainwidth) coordinate (B4)
-- ++(-\trainheight,0) coordinate (B7)
-- ++(0,-\trainwidth) coordinate (B8);
\path (B4) -- ++ (-1, 1) coordinate (B5);
\path (B7) -- ++ ( 1, 1) coordinate (B6);
\path (B8) -- ++ ( 1,-1) coordinate (B1);
\path (B3) -- ++ (-1,-1) coordinate (B2);
\path ([shift={(base)}] 0,0) coordinate (C3)
-- ++(0, \trainwidth) coordinate (C4)
-- ++(\trainlength, 0) coordinate (C1)
-- ++( 0.375\trainwidth,-0.5\trainwidth) coordinate (C5)
-- ++(-0.375\trainwidth,-0.5\trainwidth) coordinate (C2);
\path (C4) coordinate (D4)
-- ++(0, \trainheight) coordinate (D3)
-- ++(\trainlength, 0) coordinate (D2)
-- ++(0,-\trainheight) coordinate (D1);
\path (D1) coordinate (E1)
-- ++(0, \trainheight) coordinate (E2)
-- ++(0.625\trainwidth, 0) coordinate (E3)
-- ++(0,-\trainheight) coordinate (E4)
-- ++(-1,-1) coordinate (E5);
\path (E1) -- ++ ( 1,-1) coordinate (E6);
\path (E4) coordinate (F4)
-- ++(0, \trainheight) coordinate (F3)
-- ++(0.625\trainwidth, 0) coordinate (F2)
-- ++(0,-\trainheight) coordinate (F1)
-- ++(-1,-1) coordinate (F6);
\path (F4) -- ++ ( 1,-1) coordinate (F5);
% drawing
\draw (A2) rectangle (A4);
\draw (B4) rectangle (B8);
\draw (C2) -- (C3) -- (C4) -- (C1) -- (C5) -- cycle;
\draw (D1) rectangle (D3);
\draw (E2) rectangle (E4);
\draw (F2) rectangle (F4);
% labels
\pic[scale=0.75] at (0.1\trainlength,0.35\trainwidth) {lever_positions};
\draw ([shift={(base)}] 1,0)
-- (0,0.5\trainwidth)
-- (1,\trainwidth)
-- cycle;
\node[rotate=90] at (0.03\trainlength,0.5\trainwidth) {
\IfLanguage{english}{\Large Coupling}
\IfLanguage{ngerman}{\Large Kupplung}
};
% adhesive edge
\tikzset{every path/.style={thin,base1}}
\draw (A2) -- (A5) -- (A6) -- (A1);
\draw (B4) -- (B5) -- (B6) -- (B7);
\draw (B8) -- (B1) -- (B2) -- (B3);
\draw (E1) -- (E6) -- (E5) -- (E4);
\draw (F1) -- (F6) -- (F5) -- (F4);
%
\end{tikzpicture}
\input{\ROOT/frontmatter/copyright.tex}
\end{frame}
\begin{frame}
\begin{tikzpicture}[font=\sffamily]
\coordinate (base) at (0,0);
% coordinates
\path ([shift={(base)}] 0,0) coordinate (A3)
-- ++(0,-\trainheight) coordinate (A4)
-- ++(\trainlength, 0) coordinate (A1)
-- ++(0, \trainheight) coordinate (A2);
\path ([shift={(base)}] 0,0) coordinate (B3)
-- ++(0, \trainwidth) coordinate (B4)
-- ++(-\trainheight,0) coordinate (B7)
-- ++(0,-\trainwidth) coordinate (B8);
\path (B4) -- ++ (-1, 1) coordinate (B5);
\path (B7) -- ++ ( 1, 1) coordinate (B6);
\path (B8) -- ++ ( 1,-1) coordinate (B1);
\path (B3) -- ++ (-1,-1) coordinate (B2);
\path ([shift={(base)}] 0,0) coordinate (C3)
-- ++(0, \trainwidth) coordinate (C4)
-- ++(\trainlength, 0) coordinate (C1)
-- ++(0,-\trainwidth) coordinate (C2);
\path (C2) coordinate (D2)
-- ++(0, \trainwidth) coordinate (D1)
-- ++( \trainheight,0) coordinate (D6)
-- ++(0,-\trainwidth) coordinate (D5);
\path (D6) -- ++ (-1, 1) coordinate (D7);
\path (D1) -- ++ ( 1, 1) coordinate (D8);
\path (D2) -- ++ ( 1,-1) coordinate (D3);
\path (D5) -- ++ (-1,-1) coordinate (D4);
\path (C4) coordinate (E4)
-- ++(0, \trainheight) coordinate (E3)
-- ++(\trainlength, 0) coordinate (E2)
-- ++(0,-\trainheight) coordinate (E1);
% drawing
\draw (A2) rectangle (A4);
\draw (B4) rectangle (B8);
\draw (C2) rectangle (C4);
\draw (D1) rectangle (D5);
\draw (E2) rectangle (E4);
% labels
\pic at (-0.5\trainheight,0.5\trainwidth) {end_of_train};
\draw ([shift={(base)}] \trainlength,0.5\trainwidth)
-- ++(-1,0.5\trainwidth)
-- ++(0,-\trainwidth)
-- cycle;
\node[rotate=-90] at (0.97\trainlength,0.5\trainwidth) {
\IfLanguage{english}{\Large Coupling}
\IfLanguage{ngerman}{\Large Kupplung}
};
% adhesive edge
\tikzset{every path/.style={thin,base1}}
\draw (B4) -- (B5) -- (B6) -- (B7);
\draw (B8) -- (B1) -- (B2) -- (B3);
\draw (D2) -- (D3) -- (D4) -- (D5);
\draw (D1) -- (D8) -- (D7) -- (D6);
%
\end{tikzpicture}
\end{frame}
\begin{frame}
\IfLanguage{english}{\Huge \textcolor{blue}{Control Lever:}}
\IfLanguage{ngerman}{\Huge \textcolor{blue}{Schalthebelpositionen:}}\\
\begin{tikzpicture}[font=\sffamily]
\begin{scope}[scale=1.5,transform shape]
\pic at (0,0) {lever_positions};
\end{scope}
\end{tikzpicture}
\vfill
\input{\ROOT/src/game_procedure.tex}
\end{frame}
\end{document}