#!/usr/bin/env julia # -*- coding: UTF-8 -*- # __author__ = "Max Kannenberg" # __copyright__ = "2020-2022" # __license__ = "ISC" # Calculate the running time of a train run on a path with special settings with information from the corresponding YAML files with the file paths `trainDirectory`, `pathDirectory`, `settingsDirectory`. # calculate a train run focussing on using the minimum possible running time function calculateMinimumRunningTime(CSs::Vector{Dict}, settings::Settings, train::Train) startingPoint = SupportPoint() startingPoint[:s] = CSs[1][:s_entry] calculateForces!(startingPoint, CSs, 1, "default", train, settings.massModel) # traction effort and resisting forces (in N) drivingCourse::Vector{Dict} = [startingPoint] # List of support points for csId in 1:length(CSs) CS = CSs[csId] # determine the different flags for switching between the states for creating moving phases s_braking = brakingDistance(drivingCourse[end][:v], CS[:v_exit], train.a_braking, settings.approxLevel) calculateForces!(drivingCourse[end], CSs, csId, "default", train, settings.massModel) # tractive effort and resisting forces (in N) previousSpeedLimitReached = false stateFlags = Dict(:endOfCSReached => drivingCourse[end][:s] > CS[:s_exit], :brakingStartReached => drivingCourse[end][:s] + s_braking == CS[:s_exit], :tractionDeficit => drivingCourse[end][:F_T] < drivingCourse[end][:F_R], # or add another flag for equal forces? :resistingForceNegative => drivingCourse[end][:F_R] < 0.0, :previousSpeedLimitReached => false, :speedLimitReached => drivingCourse[end][:v] > CS[:v_limit], :error => false) # determine the behavior sections for this characteristic section. It has to be at least one of those BS: "breakFree", "clearing", "accelerating", "cruising", "diminishing", "coasting", "braking" or "halt") while !stateFlags[:endOfCSReached] # s < s_exit if stateFlags[:error] error("ERROR in calc in CS",csId,": BS=",drivingCourse[end][:behavior]," s=",drivingCourse[end][:s]," s_braking=",s_braking," v_limit=",CS[:v_limit]," v=",drivingCourse[end][:v]," v_exit=",CS[:v_exit]," with the flags: endOfCS: ",stateFlags[:endOfCSReached]," brakingStart: ",stateFlags[:brakingStartReached]," F_T drivingCourse[end][:F_R] && drivingCourse[end][:v] == 0.0 (drivingCourse, stateFlags) = addBreakFreeSection!(drivingCourse, stateFlags, CSs, csId, settings, train) elseif stateFlags[:previousSpeedLimitReached] (drivingCourse, stateFlags) = addClearingSection!(drivingCourse, stateFlags, CSs, csId, settings, train) elseif drivingCourse[end][:F_T] > drivingCourse[end][:F_R] && !stateFlags[:speedLimitReached] (drivingCourse, stateFlags) = addAcceleratingSection!(drivingCourse, stateFlags, CSs, csId, settings, train) elseif drivingCourse[end][:F_T] == drivingCourse[end][:F_R] && !stateFlags[:speedLimitReached] # cruise only one step if settings.stepVariable == :distance s_cruising = settings.stepSize elseif settings.stepVariable == time s_cruising = Δs_with_Δt(settings.stepSize, drivingCourse[end][:a], drivingCourse[end][:v]) elseif settings.stepVariable == velocity s_cruising = train.length/(10.0) # TODO which step size should be used? end (drivingCourse, stateFlags) = addCruisingSection!(drivingCourse, stateFlags, CSs, csId, settings, train, "cruising", s_cruising) elseif drivingCourse[end][:F_R] < 0 && stateFlags[:speedLimitReached] s_braking = brakingDistance(drivingCourse[end][:v], CS[:v_exit], train.a_braking, settings.approxLevel) s_cruising = CS[:s_exit] - drivingCourse[end][:s] - s_braking if s_cruising > 0.0 (drivingCourse, stateFlags) = addCruisingSection!(drivingCourse, stateFlags, CSs, csId, settings, train, "downhillBraking", s_cruising) else stateFlags[:brakingStartReached] = true end elseif drivingCourse[end][:F_T] == drivingCourse[end][:F_R] || stateFlags[:speedLimitReached] s_braking = brakingDistance(drivingCourse[end][:v], CS[:v_exit], train.a_braking, settings.approxLevel) s_cruising = CS[:s_exit] - drivingCourse[end][:s] - s_braking if s_cruising > 1/10^(settings.approxLevel) # TODO: define another minimum cruising length? (drivingCourse, stateFlags) = addCruisingSection!(drivingCourse, stateFlags, CSs, csId, settings, train, "cruising", s_cruising) else stateFlags[:brakingStartReached] = true end else error() end elseif stateFlags[:tractionDeficit] (drivingCourse, stateFlags) = addDiminishingSection!(drivingCourse, stateFlags, CSs, csId, settings, train) else error() end else#if !stateFlags[:endOfCSReached] # s < s_exit (drivingCourse, stateFlags) = addBrakingSection!(drivingCourse, stateFlags, CSs, csId, settings, train) #else # error() end if CS[:s_exit] - drivingCourse[end][:s] < 1/10^(settings.approxLevel) drivingCourse[end][:s] = CS[:s_exit] # round s up to CS[:s_exit] # set state flag stateFlags[:endOfCSReached] = true end end #if s == s_exit # halt #end # for testing: # TODO if drivingCourse[end][:s] != CS[:s_exit] println("ERROR: In CS", csId," the train run ends at s=",drivingCourse[end][:s]," and not s_exit=",CS[:s_exit]) end if drivingCourse[end][:v] > CS[:v_exit] println("ERROR: In CS", csId," the train run ends with v=",drivingCourse[end][:v]," and not with v_exit=",CS[:v_exit]) end end #for drivingCourse = addHalt!(drivingCourse, CSs, length(CSs), settings, train) return drivingCourse end #function calculateMinimumRunningTime """ calculateTractiveEffort(v, tractiveEffortVelocityPairs) Calculate the trains tractive effort with the `tractiveEffortVelocityPairs` dependend on the velocity `v`. ... # Arguments - `v::AbstractFloat`: the current velocity in m/s. - `tractiveEffortVelocityPairs::Array{}`: the trains pairs for velocity in m/s and tractive effort in N as one array containing an array for each pair. ... # Examples ```julia-repl julia> calculateTractiveEffort(20.0, [(0.0, 180000), (20.0, 100000), (40.0, 60000), (60.0, 40000), (80.0, 30000)]) 100000 julia> calculateTractiveEffort(30.0, [(0.0, 180000), (20.0, 100000), (40.0, 60000), (60.0, 40000), (80.0, 30000)]) 80000 ``` """ function calculateTractiveEffort(v::AbstractFloat, tractiveEffortVelocityPairs::Array{}) if v < 0.0 #println("v=",v) return 0.0 end for row in 1:length(tractiveEffortVelocityPairs) nextPair = tractiveEffortVelocityPairs[row] if nextPair[1] == v return nextPair[2] elseif nextPair[1] > v # interpolate for a straight line between the two surrounding points with the formula: F=(v-v_(row-1))*(F_row-F_(row-1))/(v_row-v_(row-1))+F_(row-1) previousPair = tractiveEffortVelocityPairs[row-1] F_T_interpolation = (v-previousPair[1]) * (nextPair[2]-previousPair[2]) / (nextPair[1]-previousPair[1]) + previousPair[2] return F_T_interpolation end #if end #for # if v gets higher than the velocities in tractiveEffortVelocityPairs the last tractive effort will be used # TODO: also an extrapolation could be used return tractiveEffortVelocityPairs[end][2] end #function calculateTractiveEffort """ calculate and return the path resistance dependend on the trains position and mass model """ function calculatePathResistance(CSs::Vector{Dict}, csId::Integer, s::Real, massModel, train::Train) if massModel == :mass_point pathResistance = forceFromCoefficient(CSs[csId][:r_path], train.m_train_full) elseif massModel == :homogeneous_strip pathResistance = 0.0 s_rear = s - train.length # position of the rear of the train while csId > 0 && s_rear < CSs[csId][:s_exit] pathResistance = pathResistance + (min(s, CSs[csId][:s_exit]) - max(s_rear, CSs[csId][:s_entry])) / train.length * forceFromCoefficient(CSs[csId][:r_path], train.m_train_full) csId = csId-1 if csId == 0 # TODO: currently for values < s_trainrun_start the values of s_trainrun_start will be used return pathResistance + (CSs[1][:s_entry] - s_rear) / train.length * forceFromCoefficient(CSs[1][:r_path], train.m_train_full) end #if end #while end #if return pathResistance end #function calculatePathResistance """ calculate and return tractive and resisting forces for a support point """ function calculateForces!(supportPoint::Dict, CSs::Vector{Dict}, csId::Integer, bsType::String, train::Train, massModel) # calculate resisting forces supportPoint[:R_traction] = tractionUnitResistance(supportPoint[:v], train) if train.transportType == :freight supportPoint[:R_wagons] = freightWagonsResistance(supportPoint[:v], train) elseif train.transportType == :passenger supportPoint[:R_wagons] = passengerWagonsResistance(supportPoint[:v], train) end supportPoint[:R_train] = supportPoint[:R_traction] + supportPoint[:R_wagons] supportPoint[:R_path] = calculatePathResistance(CSs, csId, supportPoint[:s], massModel, train) supportPoint[:F_R] = supportPoint[:R_train] + supportPoint[:R_path] # calculate tractive effort if bsType == "braking" || bsType == "coasting" || bsType == "halt" supportPoint[:F_T] = 0.0 elseif bsType == "cruising" supportPoint[:F_T] = min(max(0.0, supportPoint[:F_R]), calculateTractiveEffort(supportPoint[:v], train.tractiveEffort)) else # bsType == "accelerating" || bsType == "diminishing" || 'default' supportPoint[:F_T] = calculateTractiveEffort(supportPoint[:v], train.tractiveEffort) end return supportPoint end #function calculateForces! """ TODO """ function moveAStep(previousPoint::Dict, stepVariable::Symbol, stepSize::Real, csId::Integer) # stepSize is the currentStepSize depending on the accessing function # TODO: csId is only for error messages. Should it be removed? #= 08/31 TODO: How to check if the train stopps during this step? I should throw an error myself that I catch in higher hierarchies. =# # create the next support point newPoint = SupportPoint() # calculate s, t, v, E if stepVariable == :distance # distance step method Δs = stepSize # step size (in m) if previousPoint[:a] == 0.0 if previousPoint[:v] == 0.0 error("ERROR: The train tries to cruise at v=0.0 m/s at s=",previousPoint[:s]," in CS",csId,".") end Δt = Δt_with_constant_v(Δs, previousPoint[:v]) # step size (in s) Δv = 0.0 # step size (in m/s) else # check if the parts of the following square roots will be <0.0 in the functions Δt_with_Δs and Δv_with_Δs squareRootPartIsNegative = (previousPoint[:v]/previousPoint[:a])^2+2*Δs/previousPoint[:a] < 0.0 || previousPoint[:v]^2+2*Δs*previousPoint[:a] < 0.0 if previousPoint[:a] < 0.0 && squareRootPartIsNegative error("ERROR: The train stops during the accelerating section in CS",csId," because the tractive effort is lower than the resistant forces.", " Before the stop the last point has the values s=",previousPoint[:s]," m, v=",previousPoint[:v]," m/s, a=",previousPoint[:a]," m/s^2,", " F_T=",previousPoint[:F_T]," N, R_traction=",previousPoint[:R_traction]," N, R_wagons=",previousPoint[:R_wagons]," N, R_path=",previousPoint[:R_path]," N.") end Δt = Δt_with_Δs(Δs, previousPoint[:a], previousPoint[:v]) # step size (in s) Δv = Δv_with_Δs(Δs, previousPoint[:a], previousPoint[:v]) # step size (in m/s) end elseif stepVariable == :time # time step method Δt = stepSize # step size (in s) Δs = Δs_with_Δt(Δt, previousPoint[:a], previousPoint[:v]) # step size (in m) Δv = Δv_with_Δt(Δt, previousPoint[:a]) # step size (in m/s) elseif stepVariable == :velocity # velocity step method if previousPoint[:a] == 0.0 if previousPoint[:v] == 0.0 error("ERROR: The train tries to cruise at v=0.0 m/s at s=",previousPoint[:s]," in CS",csId,".") end Δs = stepSize # step size (in m) # TODO what is the best default step size for constant v? define Δs or Δt? Δt = Δt_with_constant_v(Δs, previousPoint[:v]) # step size (in s) Δv = 0.0 # step size (in m/s) else Δv = stepSize * sign(previousPoint[:a]) # step size (in m/s) Δs = Δs_with_Δv(Δv, previousPoint[:a], previousPoint[:v]) # step size (in m) Δt = Δt_with_Δv(Δv, previousPoint[:a]) # step size (in s) end end #if newPoint[:s] = previousPoint[:s] + Δs # position (in m) newPoint[:t] = previousPoint[:t] + Δt # point in time (in s) newPoint[:v] = previousPoint[:v] + Δv # velocity (in m/s) return newPoint end #function moveAStep """ # if the rear of the train is still located in a former characteristic section it has to be checked if its speed limit can be kept """ function getLowestSpeedLimit(CSs::Vector{Dict}, csWithTrainHeadId::Integer, s::Real, trainLength::Real) v_limit = CSs[csWithTrainHeadId][:v_limit] s_exit = CSs[csWithTrainHeadId][:s_exit] if csWithTrainHeadId > 1 && s -trainLength < CSs[csWithTrainHeadId][:s_entry] formerCsId = csWithTrainHeadId-1 while formerCsId > 0 && s -trainLength < CSs[formerCsId][:s_exit] if CSs[formerCsId][:v_limit] < v_limit # TODO: is the position of the train's rear < s_trainrun_start, v_limit of the first CS is used v_limit = CSs[formerCsId][:v_limit] s_exit = CSs[formerCsId][:s_exit] end formerCsId = formerCsId -1 end end lowestSpeedLimit = Dict(:v => v_limit, :s_end => s_exit + trainLength) return lowestSpeedLimit end #function getLowestSpeedLimit """ TODO """ function getNextPointOfInterest(pointsOfInterest::Vector{NamedTuple}, s::Real) for POI in pointsOfInterest if POI[:s] > s return POI end end error("ERROR in getNextPointOfInterest: There is no POI higher than s=",s," m.") end #function getNextPointOfInterest ## create vectors with the moving section's points of interest and with the characteristic sections with secured braking and accelerating behavior function determineCharacteristics(path::Path, train::Train, settings::Settings) # determine the positions of the points of interest depending on the interesting part of the train (front/rear) and the train's length pointsOfInterest = NamedTuple[] if !isempty(path.poi) for POI in path.poi s_poi = POI[:station] if POI[:measure] == "rear" s_poi += train.length end push!(pointsOfInterest, (s = s_poi, label = POI[:label]) ) end sort!(pointsOfInterest, by = x -> x[:s]) end characteristicSections = CharacteristicSections(path, train.v_limit, train.length, pointsOfInterest) characteristicSections = secureBrakingBehavior!(characteristicSections, train.a_braking, settings.approxLevel) return (characteristicSections, pointsOfInterest) end #function determineCharacteristics