Rename 'current speed limit' to 'lowest speed limit'
parent
f11e64b8b8
commit
6af0912359
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@ -52,7 +52,7 @@ function addBreakFreeSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFlags:
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stateFlags[:resistingForceNegative] = drivingCourse[end][:F_R] < 0
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stateFlags[:previousSpeedLimitReached] = false
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stateFlags[:speedLimitReached] = drivingCourse[end][:v] >= CS[:v_limit]
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stateFlags[:error] = !(stateFlags[:endOfCSReached] || stateFlags[:brakingStartReached] || stateFlags[:tractionDeficit] || stateFlags[:previousSpeedLimitReached] || stateFlags[:speedLimitReached])
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stateFlags[:error] = drivingCourse[end][:v] > CS[:v_limit] || drivingCourse[end][:s] > CS[:s_exit]
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return (CS, drivingCourse, stateFlags)
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end #function addBreakFreeSection!
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@ -61,7 +61,7 @@ end #function addBreakFreeSection!
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# Therefore it gets its previous driving course and the characteristic section and returns the characteristic section and driving course including the clearing section.
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function addClearingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFlags::Dict, settings::Settings, train::Train, CSs::Vector{Dict})
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if stateFlags[:previousSpeedLimitReached]
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currentSpeedLimit = getCurrentSpeedLimit(CSs, CS[:id], drivingCourse[end][:s], train.length)
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lowestSpeedLimit = getLowestSpeedLimit(CSs, CS[:id], drivingCourse[end][:s], train.length)
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if haskey(stateFlags, :usedForDefiningCharacteristics) && stateFlags[:usedForDefiningCharacteristics]
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ignoreBraking = true
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@ -71,7 +71,7 @@ function addClearingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFlags::
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s_braking = brakingDistance(drivingCourse[end][:v], CS[:v_exit], train.a_braking, settings.approxLevel)
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end
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s_clearing = min(CS[:s_exit]-drivingCourse[end][:s]-s_braking, currentSpeedLimit[:s_end] - drivingCourse[end][:s])
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s_clearing = min(CS[:s_exit]-drivingCourse[end][:s]-s_braking, lowestSpeedLimit[:s_end] - drivingCourse[end][:s])
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if s_clearing > 0.0
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(CS, drivingCourse, stateFlags) = addCruisingSection!(CS, drivingCourse, stateFlags, s_clearing, settings, train, CSs, "clearing")
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calculateForces!(drivingCourse[end], CSs, CS[:id], "accelerating", train, settings.massModel)
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@ -81,8 +81,8 @@ function addClearingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFlags::
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error("ERROR: clearing <=0.0 although it has to be >0.0 in CS ",CS[:id])
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end
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#stateFlags[:previousSpeedLimitReached] = false
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currentSpeedLimit = getCurrentSpeedLimit(CSs, CS[:id], drivingCourse[end][:s], train.length)
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stateFlags[:previousSpeedLimitReached] = currentSpeedLimit[:v] != CS[:v_limit] && drivingCourse[end][:v] >= currentSpeedLimit[:v]
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lowestSpeedLimit = getLowestSpeedLimit(CSs, CS[:id], drivingCourse[end][:s], train.length)
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stateFlags[:previousSpeedLimitReached] = lowestSpeedLimit[:v] != CS[:v_limit] && drivingCourse[end][:v] >= lowestSpeedLimit[:v]
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else
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stateFlags[:error] = true
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end
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@ -118,8 +118,8 @@ function addAcceleratingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFla
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drivingMode = "accelerating"
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drivingCourse[end][:behavior] = drivingMode
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currentSpeedLimit = getCurrentSpeedLimit(CSs, CS[:id], drivingCourse[end][:s], train.length)
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previousSpeedLimitReached = currentSpeedLimit[:v] != CS[:v_limit] && drivingCourse[end][:v] >= currentSpeedLimit[:v]
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lowestSpeedLimit = getLowestSpeedLimit(CSs, CS[:id], drivingCourse[end][:s], train.length)
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previousSpeedLimitReached = lowestSpeedLimit[:v] != CS[:v_limit] && drivingCourse[end][:v] >= lowestSpeedLimit[:v]
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while !speedLimitReached && !endOfCSReached && tractionSurplus && !brakingStartReached && !previousSpeedLimitReached
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currentStepSize = settings.stepSize # initialize the step size that can be reduced near intersections
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@ -132,9 +132,9 @@ function addAcceleratingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFla
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end
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while !speedLimitReached && !brakingStartReached && !pointOfInterestReached && tractionSurplus && !previousSpeedLimitReached
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if drivingCourse[end][:s] >= currentSpeedLimit[:s_end]
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if drivingCourse[end][:s] >= lowestSpeedLimit[:s_end]
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# could be asked after creating an support point. This way here prevents even a minimal exceedance of speed limit. On the other hand the train cruises possibly a little to long
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currentSpeedLimit = getCurrentSpeedLimit(CSs, CS[:id], drivingCourse[end][:s], train.length)
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lowestSpeedLimit = getLowestSpeedLimit(CSs, CS[:id], drivingCourse[end][:s], train.length)
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end
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# acceleration (in m/s^2):
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@ -152,7 +152,7 @@ function addAcceleratingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFla
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end
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brakingStartReached = drivingCourse[end][:s] +s_braking >= CS[:s_exit]
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speedLimitReached = drivingCourse[end][:v] >= CS[:v_limit]
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previousSpeedLimitReached = currentSpeedLimit[:v] < CS[:v_limit] && (drivingCourse[end][:v] > currentSpeedLimit[:v] || (drivingCourse[end][:v] == currentSpeedLimit[:v] && drivingCourse[end][:s] < currentSpeedLimit[:s_end]))
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previousSpeedLimitReached = lowestSpeedLimit[:v] < CS[:v_limit] && (drivingCourse[end][:v] > lowestSpeedLimit[:v] || (drivingCourse[end][:v] == lowestSpeedLimit[:v] && drivingCourse[end][:s] < lowestSpeedLimit[:s_end]))
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pointOfInterestReached = drivingCourse[end][:s] >= nextPointOfInterest[1] # POIs include s_exit as well
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tractionSurplus = drivingCourse[end][:F_T] > drivingCourse[end][:F_R]
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end #while
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@ -181,10 +181,10 @@ function addAcceleratingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFla
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currentStepSize = settings.stepSize / 10.0^cycle
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end
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elseif drivingCourse[end][:v] > currentSpeedLimit[:v]
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testFlag && println("in CS",CS[:id]," accelerating cycle",cycle," case: v=", drivingCourse[end][:v]," > v_limitCurrent=",currentSpeedLimit[:v]) # for testing
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elseif drivingCourse[end][:v] > lowestSpeedLimit[:v]
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testFlag && println("in CS",CS[:id]," accelerating cycle",cycle," case: v=", drivingCourse[end][:v]," > v_lowestLimit=", lowestSpeedLimit[:v]) # for testing
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if settings.stepVariable == :velocity
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currentStepSize = currentSpeedLimit[:v] - drivingCourse[end-1][:v]
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currentStepSize = lowestSpeedLimit[:v] - drivingCourse[end-1][:v]
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else
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currentStepSize = settings.stepSize / 10.0^cycle
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end
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@ -196,8 +196,8 @@ function addAcceleratingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFla
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end
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break
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elseif drivingCourse[end][:v] == currentSpeedLimit[:v]
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testFlag && println("in CS",CS[:id]," accelerating cycle",cycle," case: v=", drivingCourse[end][:v]," == v_limitCurrent=",currentSpeedLimit[:v]) # for testing
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elseif drivingCourse[end][:v] == lowestSpeedLimit[:v]
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testFlag && println("in CS",CS[:id]," accelerating cycle",cycle," case: v=", drivingCourse[end][:v]," == v_lowestLimit=", lowestSpeedLimit[:v]) # for testing
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break
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elseif drivingCourse[end][:s] == nextPointOfInterest[1]
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@ -208,7 +208,7 @@ function addAcceleratingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFla
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break
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else
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println("v=",drivingCourse[end][:v]," v_limit= ", CS[:v_limit] , " v_currentLimit=", currentSpeedLimit[:v])
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println("v=",drivingCourse[end][:v]," v_limit= ", CS[:v_limit] , " v_lowestLimit=", lowestSpeedLimit[:v])
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println("s=" ,drivingCourse[end][:s]," s_exit=", CS[:s_exit], " s+s_braking=", drivingCourse[end][:s] +s_braking," nextPOI=",nextPointOfInterest[1])
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println("F_T=",drivingCourse[end][:F_T] ," F_R=", drivingCourse[end][:F_R])
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@ -226,8 +226,8 @@ function addAcceleratingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFla
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tractionSurplus = true
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else # if the level of approximation is reached
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if drivingCourse[end][:v] > currentSpeedLimit[:v]
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testFlag && println("in CS",CS[:id]," accelerating cycle",cycle," case: v=", drivingCourse[end][:v]," > v_limitCurrent=",currentSpeedLimit[:v], "with v_limit=",CS[:v_limit]) # for testing
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if drivingCourse[end][:v] > lowestSpeedLimit[:v]
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testFlag && println("in CS",CS[:id]," accelerating cycle",cycle," case: v=", drivingCourse[end][:v]," > v_lowestLimit=", lowestSpeedLimit[:v], "with v_limit=",CS[:v_limit]) # for testing
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pop!(drivingCourse)
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# conditions for the next section
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@ -252,8 +252,8 @@ function addAcceleratingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFla
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else
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if drivingCourse[end][:s] + s_braking == CS[:s_exit]
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testFlag && println("in CS",CS[:id]," accelerating cycle",cycle," else case and there: s +s_braking=", drivingCourse[end][:s],",+",s_braking," = ",drivingCourse[end][:s] +s_braking," > s_exit=",CS[:s_exit]) # for testing
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elseif drivingCourse[end][:v] == currentSpeedLimit[:v]
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testFlag && println("in CS",CS[:id]," accelerating cycle",cycle," case: v=", drivingCourse[end][:v]," == v_limitCurrent=",currentSpeedLimit[:v]) # for testing
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elseif drivingCourse[end][:v] == lowestSpeedLimit[:v]
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testFlag && println("in CS",CS[:id]," accelerating cycle",cycle," case: v=", drivingCourse[end][:v]," == v_lowestLimit=", lowestSpeedLimit[:v]) # for testing
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end
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end
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@ -526,8 +526,8 @@ function addCruisingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFlags::
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stateFlags[:brakingStartReached] = brakingStartReached || drivingCourse[end][:s] + s_braking >= CS[:s_exit]
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stateFlags[:tractionDeficit] = tractionDeficit
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stateFlags[:resistingForceNegative] = drivingCourse[end][:F_R] < 0.0
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currentSpeedLimit = getCurrentSpeedLimit(CSs, CS[:id], drivingCourse[end][:s], train.length)
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stateFlags[:previousSpeedLimitReached] = currentSpeedLimit[:v] != CS[:v_limit] && drivingCourse[end][:v] >= currentSpeedLimit[:v]
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lowestSpeedLimit = getLowestSpeedLimit(CSs, CS[:id], drivingCourse[end][:s], train.length)
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stateFlags[:previousSpeedLimitReached] = lowestSpeedLimit[:v] != CS[:v_limit] && drivingCourse[end][:v] >= lowestSpeedLimit[:v]
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stateFlags[:error] = !(targetPositionReached || tractionDeficit || !(cruisingType == "clearing" || ((cruisingType == "downhillBraking") == resistingForceNegative)))
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return (CS, drivingCourse, stateFlags)
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@ -559,7 +559,7 @@ function addDiminishingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFlag
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drivingCourse[end][:behavior] = drivingMode
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while tractionDeficit && !targetSpeedReached && !endOfCSReached && !brakingStartReached
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currentStepSize=settings.stepSize # initialize the step size that can be reduced near intersections
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currentStepSize = settings.stepSize # initialize the step size that can be reduced near intersections
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nextPointOfInterest = getNextPointOfInterest(CS[:pointsOfInterest], drivingCourse[end][:s])
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pointOfInterestReached = drivingCourse[end][:s] >= nextPointOfInterest[1]
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@ -710,8 +710,8 @@ end #function addDiminishingSection!
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function addCoastingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFlags::Dict, settings::Settings, train::Train, CSs::Vector{Dict})
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# conditions for coasting section
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currentSpeedLimit = getCurrentSpeedLimit(CSs, CS[:id], drivingCourse[end][:s], train.length)
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previousSpeedLimitReached = currentSpeedLimit[:v] != CS[:v_limit] && drivingCourse[end][:v] > currentSpeedLimit[:v]
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lowestSpeedLimit = getLowestSpeedLimit(CSs, CS[:id], drivingCourse[end][:s], train.length)
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previousSpeedLimitReached = lowestSpeedLimit[:v] != CS[:v_limit] && drivingCourse[end][:v] > lowestSpeedLimit[:v]
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speedLimitReached = drivingCourse[end][:v] > CS[:v_limit]
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targetSpeedReached = drivingCourse[end][:v] <= CS[:v_exit] || previousSpeedLimitReached || speedLimitReached
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endOfCSReached = drivingCourse[end][:s] >= CS[:s_exit] || stateFlags[:endOfCSReached]
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@ -725,15 +725,15 @@ function addCoastingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFlags::
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drivingCourse[end][:behavior] = drivingMode
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while !targetSpeedReached && !endOfCSReached && !brakingStartReached
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currentStepSize=settings.stepSize # initialize the step size that can be reduced near intersections
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currentStepSize = settings.stepSize # initialize the step size that can be reduced near intersections
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nextPointOfInterest[1] = getNextPointOfInterest(CS[:pointsOfInterest], drivingCourse[end][:s])
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pointOfInterestReached = drivingCourse[end][:s] >= nextPointOfInterest[1]
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for cycle in 1:settings.approxLevel+1 # first cycle with normal step size followed by cycles with reduced step size depending on the level of approximation
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while !targetSpeedReached && !brakingStartReached && !pointOfInterestReached
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if drivingCourse[end][:s] >= currentSpeedLimit[:s_end]
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if drivingCourse[end][:s] >= lowestSpeedLimit[:s_end]
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# could be asked after creating an support point. This way here prevents even a minimal exceedance of speed limit.
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currentSpeedLimit = getCurrentSpeedLimit(CSs, CS[:id], drivingCourse[end][:s], train.length)
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lowestSpeedLimit = getLowestSpeedLimit(CSs, CS[:id], drivingCourse[end][:s], train.length)
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end
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# traction effort and resisting forces (in N):
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@ -750,7 +750,7 @@ function addCoastingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFlags::
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s_braking = brakingDistance(drivingCourse[end][:v], CS[:v_exit], train.a_braking, settings.approxLevel)
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brakingStartReached = drivingCourse[end][:s] + s_braking >= CS[:s_exit]
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pointOfInterestReached = drivingCourse[end][:s] >= nextPointOfInterest[1]
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targetSpeedReached = drivingCourse[end][:v] <= CS[:v_exit] || drivingCourse[end][:v] > CS[:v_limit] || currentSpeedLimit[:v] < CS[:v_limit] && (drivingCourse[end][:v] > currentSpeedLimit[:v] || (drivingCourse[end][:v] == currentSpeedLimit[:v] && drivingCourse[end][:s] < currentSpeedLimit[:s_end]))
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targetSpeedReached = drivingCourse[end][:v] <= CS[:v_exit] || drivingCourse[end][:v] > CS[:v_limit] || lowestSpeedLimit[:v] < CS[:v_limit] && (drivingCourse[end][:v] > lowestSpeedLimit[:v] || (drivingCourse[end][:v] == lowestSpeedLimit[:v] && drivingCourse[end][:s] < lowestSpeedLimit[:s_end]))
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end # while
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testFlag = false
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@ -777,10 +777,10 @@ function addCoastingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFlags::
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currentStepSize = settings.stepSize / 10.0^cycle
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end
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elseif drivingCourse[end][:v] > currentSpeedLimit[:v]
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testFlag && println("in CS",CS[:id]," coasting cycle",cycle," case: v=", drivingCourse[end][:v]," > v_limitCurrent=", currentSpeedLimit[:v]) # for testing
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elseif drivingCourse[end][:v] > lowestSpeedLimit[:v]
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testFlag && println("in CS",CS[:id]," coasting cycle",cycle," case: v=", drivingCourse[end][:v]," > v_lowestLimit=", lowestSpeedLimit[:v]) # for testing
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if settings.stepVariable == :velocity
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currentStepSize = currentSpeedLimit[:v] - drivingCourse[end-1][:v]
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currentStepSize = lowestSpeedLimit[:v] - drivingCourse[end-1][:v]
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else
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currentStepSize = settings.stepSize / 10.0^cycle
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end
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@ -825,14 +825,14 @@ function addCoastingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFlags::
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pointOfInterestReached = false
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targetSpeedReached = false
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elseif drivingCourse[end][:v] > currentSpeedLimit[:v] # if the train gets to fast it has to brake to hold the velocity limit
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elseif drivingCourse[end][:v] > lowestSpeedLimit[:v] # if the train gets to fast it has to brake to hold the velocity limit
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# delete last support point because it went to far
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pop!(drivingCourse)
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# conditions for the next for cycle
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brakingStartReached = false
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pointOfInterestReached = false
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if currentSpeedLimit[:v] != CS[:v_limit]
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if lowestSpeedLimit[:v] != CS[:v_limit]
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previousSpeedLimitReached = true
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else
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speedLimitReached = true
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@ -1000,8 +1000,8 @@ function addBrakingSection!(CS::Dict, drivingCourse::Vector{Dict}, stateFlags::D
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end # else: return the characteristic section without a braking section
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# set state flags
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currentSpeedLimit = getCurrentSpeedLimit(CSs, CS[:id], drivingCourse[end][:s], train.length)
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stateFlags[:previousSpeedLimitReached] = currentSpeedLimit[:v] != CS[:v_limit] && drivingCourse[end][:v] >= currentSpeedLimit[:v]
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lowestSpeedLimit = getLowestSpeedLimit(CSs, CS[:id], drivingCourse[end][:s], train.length)
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stateFlags[:previousSpeedLimitReached] = lowestSpeedLimit[:v] != CS[:v_limit] && drivingCourse[end][:v] >= lowestSpeedLimit[:v]
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stateFlags[:speedLimitReached] = drivingCourse[end][:v] >= CS[:v_exit]
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stateFlags[:endOfCSReached] = endOfCSReached
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stateFlags[:error] = !(endOfCSReached)
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@ -1028,9 +1028,9 @@ end #function addHalt!
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function recalculateLastBrakingPoint!(drivingCourse, s_target, v_target)
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currentPoint = drivingCourse[end]
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previousPoint = drivingCourse[end-1]
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# set s and v
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currentPoint[:s] = s_target # position (in m)
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currentPoint[:v] = v_target # velocity (in m/s)
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# set s and v
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currentPoint[:s] = s_target # position (in m)
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currentPoint[:v] = v_target # velocity (in m/s)
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# calculate other values
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previousPoint[:a] = brakingAcceleration(previousPoint[:v], currentPoint[:v], currentPoint[:s]-previousPoint[:s])
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12
src/calc.jl
12
src/calc.jl
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@ -44,6 +44,10 @@ function calculateMinimumRunningTime!(CSs::Vector{Dict}, settings::Settings, tra
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# determine the behavior sections for this characteristic section. It has to be at least one of those BS: "breakFree", "clearing", "accelerating", "cruising", "diminishing", "coasting", "braking" or "halt")
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while !stateFlags[:endOfCSReached] # s < s_exit
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if stateFlags[:error]
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error("ERROR in calc in CS",CS[:id],": BS=",drivingCourse[end][:behavior]," s=",drivingCourse[end][:s]," s_braking=",s_braking," v_limit=",CS[:v_limit]," v=",drivingCourse[end][:v]," v_exit=",CS[:v_exit]," with the flags: endOfCS: ",stateFlags[:endOfCSReached]," brakingStart: ",stateFlags[:brakingStartReached]," F_T<F_R: ",stateFlags[:tractionDeficit]," F_R<0: ",stateFlags[:resistingForceNegative]," v_previousLimit: ",stateFlags[:previousSpeedLimitReached]," v_limit: ",stateFlags[:speedLimitReached]," error: ",stateFlags[:error])
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end
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if !stateFlags[:brakingStartReached] # s+s_braking < s_exit
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if !stateFlags[:tractionDeficit]
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if drivingCourse[end][:F_T] > drivingCourse[end][:F_R] && drivingCourse[end][:v] == 0.0
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@ -287,7 +291,7 @@ end #function moveAStep
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"""
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# if the rear of the train is still located in a former characteristic section it has to be checked if its speed limit can be kept
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"""
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function getCurrentSpeedLimit(CSs::Vector{Dict}, csWithTrainHeadId::Integer, s::Real, trainLength::Real)
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function getLowestSpeedLimit(CSs::Vector{Dict}, csWithTrainHeadId::Integer, s::Real, trainLength::Real)
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v_limit = CSs[csWithTrainHeadId][:v_limit]
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s_exit = CSs[csWithTrainHeadId][:s_exit]
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if csWithTrainHeadId > 1 && s -trainLength < CSs[csWithTrainHeadId][:s_entry]
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@ -300,9 +304,9 @@ function getCurrentSpeedLimit(CSs::Vector{Dict}, csWithTrainHeadId::Integer, s::
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formerCsId = formerCsId -1
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end
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end
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currentSpeedLimit = Dict(:v => v_limit, :s_end => s_exit + trainLength)
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return currentSpeedLimit
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end #function getCurrentSpeedLimit
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lowestSpeedLimit = Dict(:v => v_limit, :s_end => s_exit + trainLength)
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return lowestSpeedLimit
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end #function getLowestSpeedLimit
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"""
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