commit
31befe815d
18
CHANGELOG.md
18
CHANGELOG.md
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@ -9,6 +9,22 @@ Categories: Added, Changed, Deprecated, Removed, Fixed, and Security.
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## [Unreleased]
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### Added
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* output alternative with starting points of the driving modes
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### Changed
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* renamed data points into 'support points'
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* reduced number of decimal places of output data
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* replace v_peak by the existing v_limit
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* changed type of a point of interest from Tuple to NamedTuple
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### Removed
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* dictionary MovingSection
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* redundant keys from the dictionary CharacteristicSection
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* dictionary BehaviorSection
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* redundant keys from the dictionary SupportPoint
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* function secureAcceleratingBehavior()
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## Version [1.0.1] 2022-06-05
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@ -208,4 +224,4 @@ Proof of concept and master thesis submission.
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[0.4]: https://github.com/railtoolkit/TrainRuns.jl/compare/v0.3...v0.4
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[0.3]: https://github.com/railtoolkit/TrainRuns.jl/compare/v0.2...v0.3
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[0.2]: https://github.com/railtoolkit/TrainRuns.jl/compare/v0.1...v0.2
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[0.1]: https://github.com/railtoolkit/TrainRuns.jl/releases/tag/v0.1
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[0.1]: https://github.com/railtoolkit/TrainRuns.jl/releases/tag/v0.1
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@ -50,7 +50,7 @@ function trainrun(train::Train, path::Path, settings=Settings()::Settings)
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# TODO settings.outputDetail == :verbose && println("The characteristics haven been determined.")
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# calculate the train run with the minimum running time
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(characteristicSections, drivingCourse) = calculateMinimumRunningTime!(characteristicSections, settings, train)
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drivingCourse = calculateMinimumRunningTime(characteristicSections, settings, train)
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# TODO settings.outputDetail == :verbose && println("The driving course for the shortest running time has been calculated.")
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# accumulate data and create an output dictionary
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651
src/behavior.jl
651
src/behavior.jl
File diff suppressed because it is too large
Load Diff
177
src/calc.jl
177
src/calc.jl
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@ -7,109 +7,99 @@
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# Calculate the running time of a train run on a path with special settings with information from the corresponding YAML files with the file paths `trainDirectory`, `pathDirectory`, `settingsDirectory`.
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# calculate a train run focussing on using the minimum possible running time
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function calculateMinimumRunningTime!(CSs::Vector{Dict}, settings::Settings, train::Train)
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if settings.massModel == :homogeneous_strip && settings.stepVariable == speed
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println("WARNING: ! ! ! TrainRuns.jl doesn't work reliably for the mass model homogeneous strip with step size v in m/s. The calculation time can be extremely high when calcutlating paths with steep gradients ! ! !")
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end # TODO
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function calculateMinimumRunningTime(CSs::Vector{Dict}, settings::Settings, train::Train)
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startingPoint = SupportPoint()
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startingPoint[:i] = 1
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startingPoint[:s] = CSs[1][:s_entry]
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calculateForces!(startingPoint, CSs, 1, "default", train, settings.massModel) # traction effort and resisting forces (in N)
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drivingCourse::Vector{Dict} = [startingPoint] # List of support points
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for csId in 1:length(CSs)
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CS = CSs[csId]
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# for testing: # TODO
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if drivingCourse[end][:s] != CS[:s_entry]
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println("ERROR: In CS", csId," the train run starts at s=",drivingCourse[end][:s]," and not s_entry=",CS[:s_entry])
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end
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if drivingCourse[end][:v] > CS[:v_entry]
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println("ERROR: In CS", csId," the train run ends with v=",drivingCourse[end][:v]," and not with v_entry=",CS[:v_entry])
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end
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# determine the different flags for switching between the states for creating moving phases
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s_braking = brakingDistance(drivingCourse[end][:v], CS[:v_exit], train.a_braking, settings.approxLevel)
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calculateForces!(drivingCourse[end], CSs, CS[:id], "default", train, settings.massModel) # tractive effort and resisting forces (in N)
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calculateForces!(drivingCourse[end], CSs, csId, "default", train, settings.massModel) # tractive effort and resisting forces (in N)
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previousSpeedLimitReached = false
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stateFlags = Dict(:endOfCSReached => drivingCourse[end][:s] > CS[:s_exit],
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:brakingStartReached => drivingCourse[end][:s] + s_braking == CS[:s_exit],
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:tractionDeficit => drivingCourse[end][:F_T] < drivingCourse[end][:F_R], # or add another flag for equal forces?
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:resistingForceNegative => drivingCourse[end][:F_R] < 0.0,
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:previousSpeedLimitReached => false, #speedLimitReached, # check already at this position?
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:previousSpeedLimitReached => false,
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:speedLimitReached => drivingCourse[end][:v] > CS[:v_limit],
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:error => false)
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# determine the behavior sections for this characteristic section. It has to be at least one of those BS: "breakFree", "clearing", "accelerating", "cruising", "diminishing", "coasting", "braking" or "halt")
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while !stateFlags[:endOfCSReached] # s < s_exit
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if !stateFlags[:brakingStartReached] # s+s_braking < s_exit
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if !stateFlags[:tractionDeficit]
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if drivingCourse[end][:F_T] > drivingCourse[end][:F_R] && drivingCourse[end][:v] == 0.0
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(CS, drivingCourse, stateFlags) = addBreakFreeSection!(CS, drivingCourse, stateFlags, settings, train, CSs)
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elseif stateFlags[:previousSpeedLimitReached]
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(CS, drivingCourse, stateFlags) = addClearingSection!(CS, drivingCourse, stateFlags, settings, train, CSs)
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elseif drivingCourse[end][:F_T] > drivingCourse[end][:F_R] && !stateFlags[:speedLimitReached]
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(CS, drivingCourse, stateFlags) = addAcceleratingSection!(CS, drivingCourse, stateFlags, settings, train, CSs)
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elseif drivingCourse[end][:F_T] == drivingCourse[end][:F_R] && !stateFlags[:speedLimitReached]
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# cruise only one step
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if settings.stepVariable == :distance
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s_cruising = settings.stepSize
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elseif settings.stepVariable == time
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s_cruising = Δs_with_Δt(settings.stepSize, drivingCourse[end][:a], drivingCourse[end][:v])
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elseif settings.stepVariable == velocity
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s_cruising = train.length/(10.0) # TODO which step size should be used?
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end
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(CS, drivingCourse, stateFlags) = addCruisingSection!(CS, drivingCourse, stateFlags, s_cruising, settings, train, CSs, "cruising")
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elseif drivingCourse[end][:F_R] < 0 && stateFlags[:speedLimitReached]
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s_braking = brakingDistance(drivingCourse[end][:v], CS[:v_exit], train.a_braking, settings.approxLevel)
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s_cruising = CS[:s_exit] - drivingCourse[end][:s] - s_braking
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if s_cruising > 0.0
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(CS, drivingCourse, stateFlags) = addCruisingSection!(CS, drivingCourse, stateFlags, s_cruising, settings, train, CSs, "downhillBraking")
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else
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stateFlags[:brakingStartReached] = true
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end
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elseif drivingCourse[end][:F_T] == drivingCourse[end][:F_R] || stateFlags[:speedLimitReached]
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s_braking = brakingDistance(drivingCourse[end][:v], CS[:v_exit], train.a_braking, settings.approxLevel)
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s_cruising = CS[:s_exit] - drivingCourse[end][:s] - s_braking
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if s_cruising > 1/10^(settings.approxLevel) # TODO: define another minimum cruising length?
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(CS, drivingCourse, stateFlags) = addCruisingSection!(CS, drivingCourse, stateFlags, s_cruising, settings, train, CSs, "cruising")
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else
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stateFlags[:brakingStartReached] = true
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end
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else
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error()
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end
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elseif stateFlags[:tractionDeficit]
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(CS, drivingCourse, stateFlags) = addDiminishingSection!(CS, drivingCourse, stateFlags, settings, train, CSs)
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else
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error()
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# determine the behavior sections for this characteristic section. It has to be at least one of those BS: "breakFree", "clearing", "accelerating", "cruising", "diminishing", "coasting", "braking" or "halt")
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while !stateFlags[:endOfCSReached] # s < s_exit
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if stateFlags[:error]
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error("ERROR in calc in CS",csId,": BS=",drivingCourse[end][:behavior]," s=",drivingCourse[end][:s]," s_braking=",s_braking," v_limit=",CS[:v_limit]," v=",drivingCourse[end][:v]," v_exit=",CS[:v_exit]," with the flags: endOfCS: ",stateFlags[:endOfCSReached]," brakingStart: ",stateFlags[:brakingStartReached]," F_T<F_R: ",stateFlags[:tractionDeficit]," F_R<0: ",stateFlags[:resistingForceNegative]," v_previousLimit: ",stateFlags[:previousSpeedLimitReached]," v_limit: ",stateFlags[:speedLimitReached]," error: ",stateFlags[:error])
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end
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else#if !stateFlags[:endOfCSReached] # s < s_exit
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(CS, drivingCourse, stateFlags) = addBrakingSection!(CS, drivingCourse, stateFlags, settings, train, CSs)
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#else
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# error()
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end
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if CS[:s_exit] - drivingCourse[end][:s] < 1/10^(settings.approxLevel)
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drivingCourse[end][:s] = CS[:s_exit] # round s up to CS[:s_exit]
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if !stateFlags[:brakingStartReached] # s+s_braking < s_exit
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if !stateFlags[:tractionDeficit]
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if drivingCourse[end][:F_T] > drivingCourse[end][:F_R] && drivingCourse[end][:v] == 0.0
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(drivingCourse, stateFlags) = addBreakFreeSection!(drivingCourse, stateFlags, CSs, csId, settings, train)
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# set state flag
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stateFlags[:endOfCSReached] = true
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elseif stateFlags[:previousSpeedLimitReached]
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(drivingCourse, stateFlags) = addClearingSection!(drivingCourse, stateFlags, CSs, csId, settings, train)
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elseif drivingCourse[end][:F_T] > drivingCourse[end][:F_R] && !stateFlags[:speedLimitReached]
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(drivingCourse, stateFlags) = addAcceleratingSection!(drivingCourse, stateFlags, CSs, csId, settings, train)
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elseif drivingCourse[end][:F_T] == drivingCourse[end][:F_R] && !stateFlags[:speedLimitReached]
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# cruise only one step
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if settings.stepVariable == :distance
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s_cruising = settings.stepSize
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elseif settings.stepVariable == time
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s_cruising = Δs_with_Δt(settings.stepSize, drivingCourse[end][:a], drivingCourse[end][:v])
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elseif settings.stepVariable == velocity
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s_cruising = train.length/(10.0) # TODO which step size should be used?
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end
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(drivingCourse, stateFlags) = addCruisingSection!(drivingCourse, stateFlags, CSs, csId, settings, train, "cruising", s_cruising)
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elseif drivingCourse[end][:F_R] < 0 && stateFlags[:speedLimitReached]
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s_braking = brakingDistance(drivingCourse[end][:v], CS[:v_exit], train.a_braking, settings.approxLevel)
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s_cruising = CS[:s_exit] - drivingCourse[end][:s] - s_braking
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if s_cruising > 0.0
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(drivingCourse, stateFlags) = addCruisingSection!(drivingCourse, stateFlags, CSs, csId, settings, train, "downhillBraking", s_cruising)
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else
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stateFlags[:brakingStartReached] = true
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end
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elseif drivingCourse[end][:F_T] == drivingCourse[end][:F_R] || stateFlags[:speedLimitReached]
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s_braking = brakingDistance(drivingCourse[end][:v], CS[:v_exit], train.a_braking, settings.approxLevel)
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s_cruising = CS[:s_exit] - drivingCourse[end][:s] - s_braking
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if s_cruising > 1/10^(settings.approxLevel) # TODO: define another minimum cruising length?
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(drivingCourse, stateFlags) = addCruisingSection!(drivingCourse, stateFlags, CSs, csId, settings, train, "cruising", s_cruising)
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else
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stateFlags[:brakingStartReached] = true
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end
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else
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error()
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end
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elseif stateFlags[:tractionDeficit]
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(drivingCourse, stateFlags) = addDiminishingSection!(drivingCourse, stateFlags, CSs, csId, settings, train)
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else
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error()
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end
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else#if !stateFlags[:endOfCSReached] # s < s_exit
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(drivingCourse, stateFlags) = addBrakingSection!(drivingCourse, stateFlags, CSs, csId, settings, train)
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#else
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# error()
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end
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if CS[:s_exit] - drivingCourse[end][:s] < 1/10^(settings.approxLevel)
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drivingCourse[end][:s] = CS[:s_exit] # round s up to CS[:s_exit]
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# set state flag
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stateFlags[:endOfCSReached] = true
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end
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end
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end
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#if s == s_exit
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# halt
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#end
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#if s == s_exit
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# halt
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#end
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# for testing: # TODO
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@ -121,9 +111,9 @@ function calculateMinimumRunningTime!(CSs::Vector{Dict}, settings::Settings, tra
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end
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end #for
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(CSs[end], drivingCourse) = addHalt!(CSs[end], drivingCourse, settings, train, CSs)
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drivingCourse = addHalt!(drivingCourse, CSs, length(CSs), settings, train)
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return (CSs, drivingCourse)
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return drivingCourse
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end #function calculateMinimumRunningTime
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@ -232,7 +222,6 @@ function moveAStep(previousPoint::Dict, stepVariable::Symbol, stepSize::Real, cs
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# create the next support point
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newPoint = SupportPoint()
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newPoint[:i] = previousPoint[:i]+1 # identifier
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# calculate s, t, v, E
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if stepVariable == :distance # distance step method
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@ -287,7 +276,7 @@ end #function moveAStep
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"""
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# if the rear of the train is still located in a former characteristic section it has to be checked if its speed limit can be kept
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"""
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function getCurrentSpeedLimit(CSs::Vector{Dict}, csWithTrainHeadId::Integer, s::Real, trainLength::Real)
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function getLowestSpeedLimit(CSs::Vector{Dict}, csWithTrainHeadId::Integer, s::Real, trainLength::Real)
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v_limit = CSs[csWithTrainHeadId][:v_limit]
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s_exit = CSs[csWithTrainHeadId][:s_exit]
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if csWithTrainHeadId > 1 && s -trainLength < CSs[csWithTrainHeadId][:s_entry]
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@ -300,17 +289,17 @@ function getCurrentSpeedLimit(CSs::Vector{Dict}, csWithTrainHeadId::Integer, s::
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formerCsId = formerCsId -1
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end
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end
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currentSpeedLimit = Dict(:v => v_limit, :s_end => s_exit + trainLength)
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return currentSpeedLimit
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end #function getCurrentSpeedLimit
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lowestSpeedLimit = Dict(:v => v_limit, :s_end => s_exit + trainLength)
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return lowestSpeedLimit
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end #function getLowestSpeedLimit
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"""
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TODO
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"""
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function getNextPointOfInterest(pointsOfInterest::Vector{Tuple}, s::Real)
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function getNextPointOfInterest(pointsOfInterest::Vector{NamedTuple}, s::Real)
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for POI in pointsOfInterest
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if POI[1] > s
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if POI[:s] > s
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return POI
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end
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end
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@ -321,22 +310,20 @@ end #function getNextPointOfInterest
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## create vectors with the moving section's points of interest and with the characteristic sections with secured braking and accelerating behavior
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function determineCharacteristics(path::Path, train::Train, settings::Settings)
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# determine the positions of the points of interest depending on the interesting part of the train (front/rear) and the train's length
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##TODO: use a tuple with naming
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pointsOfInterest = Tuple[]
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pointsOfInterest = NamedTuple[]
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if !isempty(path.poi)
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for POI in path.poi
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s_poi = POI[:station]
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if POI[:measure] == "rear"
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s_poi += train.length
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end
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push!(pointsOfInterest, (s_poi, POI[:label]) )
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push!(pointsOfInterest, (s = s_poi, label = POI[:label]) )
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end
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sort!(pointsOfInterest, by = x -> x[1])
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sort!(pointsOfInterest, by = x -> x[:s])
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end
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characteristicSections = CharacteristicSections(path, train.v_limit, train.length, pointsOfInterest)
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characteristicSections = secureBrakingBehavior!(characteristicSections, train.a_braking, settings.approxLevel)
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characteristicSections = secureAcceleratingBehavior!(characteristicSections, settings, train)
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return (characteristicSections, pointsOfInterest)
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end #function determineCharacteristics
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@ -614,59 +614,52 @@ function Train(file, type = :YAML)
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end #function Train() # outer constructor
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## create the moving section's characteristic sections
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function CharacteristicSections(path::Path, v_trainLimit::Real, s_trainLength::Real, MS_poi::Vector{Tuple})
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function CharacteristicSections(path::Path, v_trainLimit::Real, s_trainLength::Real, MS_poi::Vector{NamedTuple})
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# create and return the characteristic sections of a moving section dependent on the paths attributes
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CSs=Vector{Dict}()
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CSs = Vector{Dict}()
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s_csStart = path.sections[1][:s_start] # first position (in m)
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csId = 1
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#csId = 1
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for row in 2:length(path.sections)
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previousSection = path.sections[row-1]
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currentSection = path.sections[row]
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speedLimitIsDifferent = min(previousSection[:v_limit], v_trainLimit) != min(currentSection[:v_limit], v_trainLimit)
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pathResistanceIsDifferent = previousSection[:f_Rp] != currentSection[:f_Rp]
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if speedLimitIsDifferent || pathResistanceIsDifferent
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push!(CSs, CharacteristicSection(csId, s_csStart, previousSection, min(previousSection[:v_limit], v_trainLimit), s_trainLength, MS_poi))
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push!(CSs, CharacteristicSection(s_csStart, previousSection, min(previousSection[:v_limit], v_trainLimit), s_trainLength, MS_poi))
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s_csStart = currentSection[:s_start]
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csId = csId+1
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#csId = csId+1
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end #if
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end #for
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push!(CSs, CharacteristicSection(csId, s_csStart, path.sections[end], min(path.sections[end][:v_limit], v_trainLimit), s_trainLength, MS_poi))
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push!(CSs, CharacteristicSection(s_csStart, path.sections[end], min(path.sections[end][:v_limit], v_trainLimit), s_trainLength, MS_poi))
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return CSs
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end #function CharacteristicSections
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## create a characteristic section for a path section. A characteristic section is a part of the moving section. It contains behavior sections.
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function CharacteristicSection(id::Integer, s_entry::Real, section::Dict, v_limit::Real, s_trainLength::Real, MS_poi::Vector{Tuple})
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## create a characteristic section for a path section.
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function CharacteristicSection(s_entry::Real, section::Dict, v_limit::Real, s_trainLength::Real, MS_poi::Vector{NamedTuple})
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# Create and return a characteristic section dependent on the paths attributes
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characteristicSection::Dict{Symbol, Any} = Dict(:id => id, # identifier
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:s_entry => s_entry, # first position (in m)
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characteristicSection::Dict{Symbol, Any} = Dict(:s_entry => s_entry, # first position (in m)
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:s_exit => section[:s_end], # last position (in m)
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:length => section[:s_end] -s_entry, # total length (in m)
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:r_path => section[:f_Rp], # path resistance (in ‰)
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:v_limit => v_limit, # speed limit (in m/s)
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# initializing :v_entry, :v_peak and :v_exit with :v_limit
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:v_peak => v_limit, # maximum reachable speed (in m/s)
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:v_entry => v_limit, # maximum entry speed (in m/s)
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:v_exit => v_limit) # maximum exit speed (in m/s)
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:v_exit => v_limit) # maximum exit speed (in m/s) initialized with v_limit
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# list of positions of every point of interest (POI) in this charateristic section for which support points should be calculated
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# get the list of positions of every point of interest (POI) in this charateristic section for which support points should be calculated from the list of the whole moving section's POI
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s_exit = characteristicSection[:s_exit]
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||||
|
||||
##TODO: use a tuple with naming
|
||||
pointsOfInterest = Tuple[]
|
||||
CS_poi = NamedTuple[]
|
||||
if !isempty(MS_poi)
|
||||
for POI in MS_poi
|
||||
s_poi = POI[1]
|
||||
s_poi = POI[:s]
|
||||
if s_entry < s_poi && s_poi <= s_exit
|
||||
push!(pointsOfInterest, (POI))
|
||||
push!(CS_poi, POI)
|
||||
end
|
||||
end
|
||||
end
|
||||
if isempty(pointsOfInterest) || pointsOfInterest[end][1] < s_exit
|
||||
push!(pointsOfInterest, (s_exit,"")) # s_exit has to be the last POI so that there will always be a POI to campare the current position with
|
||||
if isempty(CS_poi) || CS_poi[end][:s] < s_exit
|
||||
push!(CS_poi, (s = s_exit, label = "")) # s_exit has to be the last POI so that there will always be a POI to campare the current position with
|
||||
end
|
||||
merge!(characteristicSection, Dict(:pointsOfInterest => pointsOfInterest))
|
||||
merge!(characteristicSection, Dict(:pointsOfInterest => CS_poi))
|
||||
|
||||
return characteristicSection
|
||||
end #function CharacteristicSection
|
||||
|
@ -676,9 +669,8 @@ a SupportPoint is the smallest element of the driving course. One step of the st
|
|||
"""
|
||||
function SupportPoint()
|
||||
supportPoint = Dict(
|
||||
:i => 0, # identifier and counter variable of the driving course
|
||||
:behavior => "", # type of behavior section the support point is part of - see BehaviorSection()
|
||||
# a support point which is the last point of one behavior section and the first point of the next behavior section will be attached to the latter
|
||||
# a support point which is the last point of one behavior section and the first point of the next behavior section will be attached to the latter
|
||||
:s => 0.0, # position (in m)
|
||||
:t => 0.0, # point in time (in s)
|
||||
:v => 0.0, # velocity (in m/s)
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
# __copyright__ = "2020-2022"
|
||||
# __license__ = "ISC"
|
||||
|
||||
function createOutput(settings::Settings, drivingCourse::Vector{Dict}, pointsOfInterest::Vector{Tuple})
|
||||
function createOutput(settings::Settings, drivingCourse::Vector{Dict}, pointsOfInterest::Vector{NamedTuple})
|
||||
if settings.outputDetail == :running_time
|
||||
output::Vector{Dict} = [Dict(:t => drivingCourse[end][:t])]
|
||||
|
||||
|
@ -19,7 +19,7 @@ function createOutput(settings::Settings, drivingCourse::Vector{Dict}, pointsOfI
|
|||
supportPoint = 1
|
||||
for POI in 1:length(pointsOfInterest)
|
||||
while supportPoint <= length(drivingCourse)
|
||||
if pointsOfInterest[POI][1] == drivingCourse[supportPoint][:s]
|
||||
if pointsOfInterest[POI][:s] == drivingCourse[supportPoint][:s]
|
||||
push!(output, drivingCourse[supportPoint])
|
||||
break
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue