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Martin Scheidt 77d43dedde Added Material for paper based game:
- papercut tracks, signals, and trains
    - collection of trains with appropriate driving dynamics
    - protocol template
minor improvements and some refactoring
2019-04-01 16:58:53 +02:00
backmatter Added Material for paper based game: 2019-04-01 16:58:53 +02:00
figures Added Material for paper based game: 2019-04-01 16:58:53 +02:00
frontmatter Added Material for paper based game: 2019-04-01 16:58:53 +02:00
mainmatter Added Material for paper based game: 2019-04-01 16:58:53 +02:00
material Added Material for paper based game: 2019-04-01 16:58:53 +02:00
src Added Material for paper based game: 2019-04-01 16:58:53 +02:00
tables Added Material for paper based game: 2019-04-01 16:58:53 +02:00
.gitignore added template for protocols 2019-03-25 15:52:42 +01:00
LICENSE initial commit with previous files from working prototype 2018-10-07 10:47:40 +02:00
README.md Added Material for paper based game: 2019-04-01 16:58:53 +02:00
handbook.pdf Added Material for paper based game: 2019-04-01 16:58:53 +02:00
handbook.tex Added Material for paper based game: 2019-04-01 16:58:53 +02:00

README.md

edugame-rail-traffic-flow

Version 0.5

  • added Material for paper based game: ** papercut tracks, signals, and trains ** collection of trains with appropriate driving dynamics ** protocol template
  • minor improvements and some refactoring

Version 0.4

  • neutral design
  • english version

Version 0.3

created this manual.

Version 0.2

extended educational game with block logic.

Version 0.1

created first prototype with driving dynamics.

Roadmap

  • wood construction with instructions
  • extend game with routes
  • extend game with train numbers
  • extend game with dispatching